Local SharedObject

“When you create a SharedObject, Macromedia Flash Player creates a new directory for the application and domain, and creates an empty *.sol file that stores the SharedObject data. The default location of this file is in a subdirectory of the user”s home directory; for example: c:/Documents and Settings/username/Application Data/Macromedia/Flash Player/web_domain/lso.mxml.swf/. While usually predictable, the location of the StoredObject file can be anywhere that Flash Player has access to within its sandbox and can have any name that Flash Player assigns to it.

By default, Flash can save locally persistent SharedObjects of up to 100K in size. When you try to save a larger set of data, Flash Player displays the Local Storage dialog box, which lets the user allow or deny local storage for the domain that is requesting access.”

About Rob Rusher

In his role as Principal Consultant for On3, Rob leads an software development practice to help his clients build rich Internet applications for the desktop, browser, and mobile devices, and to rapidly increase their knowledge and skills to better support their organization's goals. Rob is an Adobe Certified Expert, Community Professional, and Certified Instructor. He has taught and mentored the technical teams at HP, Overstock, Paychex, SAS, the FedEx, and other Government and Fortune 100 organizations. Rob has co-authored four best-selling books on building secure, cutting-edge and rapidly developed applications using Adobe AIR, ColdFusion and Flex. He is very active in organizing and speaking at RIA, Adobe LiveCycle, mobile conferences, and user groups. In addition to growing his software consulting practice, On3, Rob has been building expertise in rich client application development on a wider variety of devices and platforms that extend the applications to change the way we all create and live.